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- on mouseUp
- global gLoopScale, gLoopKill
- puppetSprite(17, 1)
- if gLoopKill = 0 then
- repeat with i = 4 to 11
- set the volume of sound i to 0
- end repeat
- set the volume of sound 13 to gLoopScale
- set the foreColor of sprite 17 to 226
- set gLoopKill to 1
- else
- if gLoopKill = 1 then
- repeat with i = 4 to 11
- set the volume of sound i to gLoopScale
- end repeat
- set the volume of sound 13 to gLoopScale
- set the foreColor of sprite 17 to 255
- set gLoopKill to 0
- end if
- end if
- updateStage()
- end
-